Videogames have great characters. Let's prove it with a pointless top 5 because I like lists. Woo hoo! Only rule is no more than one character per franchise because otherwise this would be "Top 4 Persona characters and some girl from The Walking Dead"
Lilly, from Katawa Shoujo. Because I don't consider KS a game, but Lilly is an absolutely great character. Hell, every main character from KS is. Also GLaDOS (or however you capitalize that) from Portal, who, after a long while of thinking about it just slipped from position number 5. She is a fantastic, hilarious villain.
(Also, for reference, here is the list without the one-per-franchise rule and unnecessary hyperbole:
Honorable Mentions:
Lilly, from Katawa Shoujo. Because I don't consider KS a game, but Lilly is an absolutely great character. Hell, every main character from KS is. Also GLaDOS (or however you capitalize that) from Portal, who, after a long while of thinking about it just slipped from position number 5. She is a fantastic, hilarious villain.
Number 5: Final Fantasy X's Yuna
Final Fantasy X is the first game I ever reviewed. Whilst I praised the characters and world immensely, I felt the story was a bit meandering and roundabout. One single character helped maintain its impact: Yuna, the emotional centre of the game. She's an extremely tragic character, yet manages to be likeable and enjoyable to be around, not falling prey to the mopiness that brings a lot of the series down. Being nebulous because of spoilers, Yuna is a character who is a lot stronger than she seems, with every warm smile she gives and comforting thing she says seeming all that much more tragic in retrospect. This is the character that single-handedly carries the story of an 80 hour game, which I feel is more than enough testament to just how damn well she's written.
Number 4: Mass Effect's Mordin Solus
Mordin is one of those characters that has it all. He's funny, he's charming, and he's got a really powerful storyline of change and redemption. There's really very little to dislike about Mordin's arcs. He creates the most powerful moment in Mass Effect 3 (my personal favourite game in the franchise, ending aside), and his characteristic, overly logical and fast-talking manner of speaking just oozes character. Mordin is simply an extremely solid, well rounded character. There's not much more to say about this model of a scientist Salarian.
Number 3: Ace Attorney's Miles Edgeworth
Something that games seem to struggle with is pitting players against character who aren't evil. The Ace Attorney series avoids this almost without fail: most of the prosecutors you face (who essentially act as your primary rival in the trial component of the game) end up being fairly likeable and having their own reasons to be the way they are. Nowhere is this more obvious than with Miles Edgeworth, your main rival from the first game, who goes from being a terrifying figure of rather doubtful morality to one of your closest allies in the search for truth. Edgeworth truly evolves, both in his character and in the player's eyes. His reasons for prosecuting possibly criminals as hard as he possibly can are noble, even when they are in complete opposition to your objective of proving these same people not guilty. Eventually, even when he's doing the best he can to prove your client guilty, you end up seeing Edgeworth as an ally, someone who acts as your complement. Edgeworth is there to make sure the guilty are put away, and you're there to make sure the innocent aren't. These are not opposite functions. The fact that someone so terrifying can not only become so likeable, but also evolve so, much is a huge accomplishment.
Number 2: The Walking Dead's Clementine
It almost feels cliche to put Clementine here. She seems like a real shoe-in for the spot, and she really, really is. Admittedly, having not experienced Walking Dead Season 2 yet, I can only speak to how she is in the first season. So that's what I'll do: Clementine is a brilliant child character. She truly feels like a child, in more than one way: her mannerisms, the way she acts, her motivations... Yet she doesn't fall prey to the same trap most child characters do in video games. She's not just some useless object to be rescued. Sure, she gets into a lot of trouble that she needs to be rescued from, but she's also proven to be smart, emotionally strong, and independent. But she never comes across as an action chick. She's a deeply childish character who happens to be in a situation where she needs to grow up extraordinarily fast. The want to prevent that from happening, the desire to make sure Clementine stays safe and can stay her pure, childish self as long as possible is what drives a lot of the emotion of The Walking Dead, and the fact that it works, unlike children in so many other pieces of media, is a true testament to the quality of writing Telltale is putting out. Still, as I once said, this is my favourite character from (what at the time was) my favourite game. You know they're doing something right.
Number 1: Persona 4's Culprit
Persona 4 is a murder mystery, and boy what a pay off. The piece of scum that's been carrying out these murders is a truly brilliant character. I'm avoiding spoilers here, but I find said person deeply terrifying. They just blend in so well prior to the reveal, yet their personality never changes. It's just that easy to pass as normal, even when you're such a complete piece of filth. The fact that a lot of the pseudo-philosophy they spout actually makes sense, and to some extent resonated with me is also a deeply terrifying thing. I'm going to avoid saying anything more to avoid spoilers, but for God's sake, go play Persona 4. It really is a great game.
(Also, for reference, here is the list without the one-per-franchise rule and unnecessary hyperbole:
5. Yosuke Hanamura, Persona 4
4. Miles Edgeworth, Ace Attorney
3. Chie Satonaka, Persona 4
2. Clementine, The Walking Dead
1. The culprit, Persona 4
Yes, I really do like Persona 4 that damn much)
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