jueves, 15 de enero de 2015

The 3rd Best Thing I Played in 2014

FTL: Faster Than Light

I love games that create a world. People often misunderstand what I mean by that: They assume I mean an in-depth world, with tonnes and tonnes of lore and backstory. Often, this is the case: That's the reason I love stuff like The Elder Scrolls, Mass Effect or Dragon Age. However, sometimes a world can even be randomly generated, have next to no lore, and still be really captivating and charming.

That's precisely what FTL excels at. It creates a Star Trek-style sci-fi world, where the galaxy is full of unmapped corners and exciting, but deadly encounters. It manages to perfectly encapsulate the feeling of being a brave starship commander, brushing up against the deadly unknown, pursued by a fleet of overpowering force. In many ways, it's more Star Trek: The Game than any Star Trek game ever released.

Add to the unpredictability of the unexplored a deceptively simple combat system, overwhelming difficulty, and you're practically guaranteed to be constantly teetering on the edge of disaster: You're just one ship out against a hostile galaxy, and you're more stumbling through the galaxy in hopes of not dying than anything else. This is amazing levels of fun, and endlessly replayable. In other words, FTL is one hell of a game. If Amnesia is the pinnacle of inducing emotion through gameplay, FTL is the master of worldbuilding through gameplay. I absolutely love this game, and it's a sign of how many quality games I played this year that it's only coming in third.

(Don't name your games Initials:What They Stand For though. Faster Than Light: Faster Than Light. Devil may Cry: Devil May Cry)

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